Re: [nme] finding out why it is not working on android
You should check the logs - there is probably something about
an unsupported opengl API. This is a known bug when running the
emulator - there is a fix in the pipeline.
It should work on a real device though.
> I have an NME application. It compiles to cpp, it compiles to flash and
> it works fine in both cases.
> Now I compile it to android, and get a "MyApplication-debug.apk".
> I start the android emulator and install the application with adb.
> Now when I try to start the applicaton on the emulator, I get a black
> screen for a moment and nothing more.
> What can I do to find out what the problem is? I do not get any error
> messages or anything. Which debug possibilities do I have?