> i have just found a strange bug for nme on iphone.
> if I create or load a bitmap which height is 32 and width>64, it would cause
> a crash when add bitmap to the stage.
> like this:
> var comboNumber:Bitmap = new Bitmap(new BitmapData(65,32,true,0x55ffffff));
> sometimes it work's well on simulator,but most time it would crash.