Re: holo 1.2

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Re: holo 1.2

Nicolas Cannasse
tong a écrit :

> On Wed, 2008-10-15 at 22:30 +0200, Nicolas Cannasse wrote:
>> tong a écrit :
>>> hi,
>>>
>>> fyi: i will drop development on my 3d engine and start from scratch
>>> using the new fp10 3d feature.
>>>
>>> please read my blog for info and the source of the latest (last)
>>> fp9-version:
>>> http://blog.disktree.net/?p=36
>> With FP10 which is now available and its support in haXe 2.01, I'm
>> waiting forward to ear more about holo dev :)
>>
>> Nicolas
>>
>
> me too ;)
>
> currently i am busy with other stuff, but i am looking forward.
>
> btw:
> how do you handle pushing values into flash.Vector ?
>
> since haxe doesnt allow you to do:
> Vector<Int>([1,2,2,2,2])
>
> it ends up in:
> v.push(1);
> v.push(2);
> ...
>
> maybe "ofArray" or "ofIterable" should be added to flash.Vector (?)
> what do you think ?

Two methods have been added to flash.Lib (flash.Vector being extern,
there was some issue declaring them inside it).

Best,
Nicolas

--
haXe - an open source web programming language
http://haxe.org