> On Wed, 2008-10-15 at 22:30 +0200, Nicolas Cannasse wrote:
>> tong a écrit :
>>> fyi: i will drop development on my 3d engine and start from scratch
>>> using the new fp10 3d feature.
>>> please read my blog for info and the source of the latest (last)
>>> http://blog.disktree.net/?p=36 >> With FP10 which is now available and its support in haXe 2.01, I'm
>> waiting forward to ear more about holo dev :)
> me too ;)
> currently i am busy with other stuff, but i am looking forward.
> how do you handle pushing values into flash.Vector ?
> since haxe doesnt allow you to do:
> it ends up in:
> maybe "ofArray" or "ofIterable" should be added to flash.Vector (?)
> what do you think ?
Two methods have been added to flash.Lib (flash.Vector being extern,
there was some issue declaring them inside it).