Are these being maintained? I thought that for a weekend project I would try to prototype a bit of 3D code, then someday down the line I could translate it into Flash Molehill. I'm stuck at trying to generate a texture ID:
public static function genTextures( n:Int, textures:Dynamic ):Void;
The problem is that I can't figure out how to satisfy the type signature for "textures," which in C is (GLuint *). There are no examples around to help. I can't find the ndll source to see what's going on in there either; xinf.org is dead as well.
If I can't find a solution for neko I'll try switching over to JS and use WebGL instead.